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Computer software (or simply software) is that part of a computer system that consists of encoded information (or computer instructions), as opposed to the physical computer equipment (hardware) which is used to store and process this information. The term is roughly synonymous with computer program but is more generic in scope. The term "software" was first used in this sense by John W. Tukey in 1957. In computer science and software engineering, computer software is all information processed by computer systems, programs and data. The concept of reading different sequences of instructions into the memory of a device to control computations was invented by Charles Babbage as part of his analytical engine. The theory that is the basis for most modern software was first proposed by Alan Turing in an essay.
Relationship to hardwareComputer software is so called in contrast to computer hardware, which is the physical substrate required to store and execute (or run) the software. In computers, software is loaded into RAM and executed in the central processing unit. At the lowest level, software consists of a machine language specific to an individual processor. A machine language consists of groups of binary values (which may be represented by octal or hexadecimal numerals) signifying processor instructions (object code), which change the state of the computer from its preceding state. Software is an ordered sequence of instructions for changing the state of the computer hardware in a particular sequence. It is generally written in High-level programming languages that are easier and more efficient for humans to use (closer to natural language) than machine language. High-level languages are compiled or interpreted into machine language object code. Software may also be written in an assembly language, essentially, a mnemonic representation of a machine language using a natural language alphabet. Assembly language must be assembled into object code via an assembler. Relationship to dataSoftware has historically been considered an intermediary between electronic hardware and data, which latter the hardware processes according to the sequence of instructions defined by the software. As computational science becomes increasingly complex, the distinction between software and data becomes less precise. Data has generally been considered as either the output or input of executed software. However, data is not the only possible output or input. For example, (system) configuration information may also be considered input, although not necessarily considered data (and certainly not applications data). The output of a particular piece of executed software may be the input for another executed piece of software. Therefore, software may be considered an interface between hardware, data, and/or (other) software. System, programming and application softwarePractical computer systems divide software into three major classes: system software, application software and programming software, although the distinction is somewhat arbitrary, and often blurred.
Software program and libraryA software program may not be sufficiently complete for execution by a computer. In particular, it may require additional software from a software library in order to be complete. Such a library may include software components used by stand-alone programs, but which cannot be executed on their own. Thus, programs may include standard routines that are common to many programs, extracted from these libraries. Libraries may also include 'stand-alone' programs which are activated by some computer event and/or perform some function (e.g., of computer 'housekeeping') but do not return data to their activating program. Programs may be called by other programs and/or may call other programs. Three layers of softwareStarting in the 1980s, application software has been sold in mass-produced packages through retailersUsers often see things differently than programmers. People who use modern general purpose computers (as opposed to embedded systems, analog computers, supercomputers, etc.) usually see three layers of software performing a variety of tasks: platform, application, and user software.
See also: Software architecture. Software creationSee computer programming. Software operationComputer software has to be "loaded" into the computer's storage (also known as memory and RAM). Once the software is loaded, the computer is able to operate the software. Computers operate by executing the computer program. This involves passing instructions from the application software, through the system software, to the hardware which ultimately receives the instruction as machine code. Each instruction causes the computer to carry out an operation -- moving data, carrying out a computation, or altering the flow of instructions. Kinds of software by operation: computer program as executable, source code or script, configuration. Software quality and reliabilitySoftware reliability considers the errors, faults, and failures related to the creation and operation of software. See Software auditing, Software quality, Software testing, and Software reliability. Software patentsThe issue of software patents is very controversial, since while patents protect the ideas of "inventors", they are widely believed to hinder software development. See Hacker ethic See also
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